As always, we will have seminars at Inércia on different topics connected with the demoscene, read more information about them below:
🧟♂️ Building a Frankenstein 64 by Celso Martinho
📆 December 2nd 16:00 GMT
Restoring or building old computer replicas from scratch as a hobby is a great way to understand not only how they worked but also how modern computing still shares some of the same fundamentals.
I will present how I built a C64 replica from scratch and restored and upgraded other Commodores (C128DCR and an Amiga1000). Maybe I'll bring them along too.
👾 Arcade game port to ZX Spectrum - A reverse engineering exercise by Rui Martins
📆 December 1st 18:00 GMT
Reverse engineering an arcade game and re-implementing it into an 8 bit system is an engineering exercise, where compromises have to be made in order to accomplish the goal, since the capabilities of the target machine are severely under powered when compared with the source machine.
On this seminar talk the processes of accomplishing this and all it involves, will be presented with example of the Arcade game "Magical Drop II" and how it became the ZX Spectrum game "Extruder" developed by Rui Martins.
🧙 Crashcourse on making demos for the TIC-80 Fantasy Console by ps
📆 December 1st 16:00 GMT
TIC-80 is a free and open source fantasy computer for making, playing and sharing tiny games.
We decided to use it for evil and make demoscene productions instead. It's a fun sandbox to quickly prototype some ideas, it's limitations of palette and sound offer a charming oldschool retro aesthetic while the support for modern languages enables a faster learning curve.
In this seminar talk I'll walk you through the basics of TIC-80 and how to quickly get started doing something creative with it: pixel art, music and programming. We'll also include some protips of what tools are availble to assist in both size optimized or megademo projects.
Cables.gl as a demo making tool by anticore feat. liqube
📆 December 1st 19:30 GMT
Cables.gl is a tool for creating beautiful interactive content. With an easy to navigate interface and real time visuals, it allows for rapid prototyping and fast adjustments.
Anticore and liqube will make this presentation framed from the perspective of Gaia Space Agency demos, with focus on techniques, learned lessons and nifty tricks.
✨ O que é a Demoscene? (PT) by jeenio
📆 December 2nd 11:00 GMT
During our open morning to the community on Saturday, we will explain what the Demoscene is all about, telling a bit about the history, the artists, the productions and the role of Associação Inércia in promoting the Demoscene in Portugal.
As the main target audience is Almada's community, this seminar will be in Portuguese.
https://nczeroshift.github.io/demoscene_presentation/
⌨️ Intro to live coding music with FoxDot by Violeta Padilha
📆 December 2nd 20:00 GMT
Short showcase of how you can code music live with FoxDot, an intuitive and open live coding library using Python and SuperCollider.
Presented by Violeta Padilha, brazilian multimedia artist based in Lisbon.